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COURSE HIGHLIGHTS 課程亮點

 

1. Personalised Learning

Using a small class teaching approach (between 1:6 to 1:8), together with individual pre-course assessment and student development report, we can level up student’s learning efficiency.

1. 個人化學習

採用小班教學(1:3至1:8之間),結合個別評估和跟進學生學習進度,我們可以提高學生的學習效率。

 

2. Systematic STEAM Curriculum

Modified from German and American STEAM curriculums, the course structure is specially designed for Hong Kong and Asian students. We provide a multi-year curriculum that allows students to widen and deepen their interests and horizon in different STEAM subjects.

2. 有系統性STEAM課程

改編自德國和美國STEAM課程,課程結構專為香港和亞洲學生設計。 我們提供不同程度的課程,讓學生能夠拓寬和深化他們在不同 STEAM 科目中的興趣和視野。

 

3. All-rounded Development

The curriculums focus on enhancing student’s important skills including communication, creativity, problem-solving, collaboration, information technology, critical thinking, initiative, adaptability, and self-management skills.

3. 全面發展

課程側重於提高學生的重要技能,包括溝通、創造力、解決問題、協作、技術、批判性思維、主動性、適應性和自我管理技能。

 

4. Assessment Report and Certificate

All-rounded assessment report for different important skills and Certificate will be provided after students finish the course. 

4. 評估報告和證書

學生完成課程後,將提供不同重要技能的全面評估報告和證書。

5. Quality Guarantee

We are Google CS First official partner and SOLO Microsoft official partner* in Hong Kong. We provide high standard training to different schools, universities, and organisations.

5. 質量保證

我們是香港的 Google CS First 官方合作夥伴和 SOLO Microsoft 官方合作夥伴。 我們為不同的學校、大學和組織提供高標準的培訓。

|| Level: Beginner

Students will learn to code with Scratch, a block-based programming tool developed by the MIT Media Lab. Students will develop their key skills such as problem-solving skills, analyzing skills, and computational thinking such as sequences, loops, conditionals, and abstraction by creating their own fun projects. Students will enhance Math’s ability and interest using real lift examples with coding games.

學生將學習使用由麻省理工學院媒體實驗室開發的基於塊的編程工具 Scratch 進行編碼。 學生將通過創建自己的有趣項目來發展他們的關鍵技能,例如解決問題的技能、分析技能和計算思維(例如序列、循環、條件和抽象)。 學生將通過編碼遊戲的真實提升示例來提高數學的能力和興趣。

|| Duration

1.5 Hours @ 8 Classes

1.5 小時 @ 8 堂

|| Medium of Instruction

English 英語

|| Mode of Study

Offline 面授



|| Course Objectives 

  1. Foster student’s interest in Engineering and Technology
    培養學生對工程技術的興趣

  2. Understand the connection between software, hardware and engineering principles
    理解軟件、硬件和工程之間的聯繫

  3. Nurture student’s creativity and innovation spirit  
    培養學生的創造力和創新精神

  4. Stimulate student’s problem-solving and self-learning skills
    激發學生解決問題和自學的能力

  5. Cultivate student’s information technology skills
    培養學生的信息技術技能



|| Course Contents

  1. To confidently solve problems using block-based Coding knowledge
    使用基於"塊"的編碼知識解決問題

  2. To be able to solve real-world problems using innovative solutions 
    能夠使用創新的解決方案解決現實世界的問題

  3. To have good understanding of block-based coding using Minecraft
    對使用 Minecraft 的基於塊的編碼有更多的理解

  4. Get a basic understanding of how Artificial Intelligence can be used to collect data
    基本了解如何使用人工智能收集數據

  5. Create coding solutions that include sequences, events, loops, and conditionals
    創建包含序列、事件、循環和條件的編碼解決方案

* Course content may be adjusted according to different student’s level

* 課程內容可能會根據不同學生的水平進行調整
 

|| What to bring我們建議上課時攜帶的物品:

What we recommend to bring to class:

1. A willingness to learn

    願意學習的心

2. A Laptop (Mac/Windows) with Charger*

    帶有充電器的筆記本電腦(Mac/Windows)*

 

*for students who don't have a laptop, UFO can provide on-site, however sharing may be required

*對於沒有筆記本電腦的學生,UFO可以現場提供,但可能需要共享

 
 
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