Kids Coding : Learn to Make Pokémon Go in Unity

The Pokémon Go Beginner to Advanced Guide to Create Them All! Step-by-step instructions for making a Pokémon Go Game!


Course Description:

This Course is specially designed for kids who is interested in IT and want to find an easy way to start this hobby.  Starting from the easily-drag-and-drop control and directly-see-and-touch mode, this course would help the student to grow the interests and get the basic ability to go into next IT industry, knowing how to make APP, Game, AR/VR and even virtual film. The teaching would end up with an individual product made by each student and presented in the mobile.


What am I going to learn from this course?

Professional IT Industrial Knowledge:

– IT Base Knowledge;

– How to Build up IOS/Android Application;


Unity Basic Knowledge:

– Familiar with Unity’s Editor Interface

– Basic Control in Unity

– Importing and Managing Assets

– Scene Design and Building

– Make Animations

– AR Technology

– Project Building


What are the requirements?

Knowledge side:

This course is no-barrier. You don’t need any knowledge or experience before taking the course.


Hardware side:

Requires a PC/Mac that is capable of running the latest Unity Engine.


Software side:

Unity Engine is installed on your PC/Mac. Download on its official website. Free.


Who can take this course?

Age 10 or above


Total course hours: 12 hours, 3hrs per lesson

Course days: Saturday

Course time: 2:00pm – 5:00pm

Course location: Causeway Bay / Kwun Tong

Course Enquires: +852 3465 6058

Course Curriculum

First Day - Lesson 01 Lecture Setting Up
Background (Industry Awareness) 00:00:00
Audio 00:00:00
Quiz 00:00:00
Target of the Course 00:00:00
Outline of the Course 00:00:00
What’s Unity 00:00:00
Lesson 02 What’s Unity
Who it is? 00:00:00
When it born? 00:00:00
What it could does? 00:00:00
Where it would go? 00:00:00
Lesson 03 Let’s Start!
Editor Interface 00:00:00
Customize your own Editor Interface 00:00:00
Scene 00:00:00
Coordinate System in Unity 00:00:00
Basic Control 00:00:00
Asset System 00:00:00
Playing Object in your Scene 00:00:00
Rotate/Move/Scale the Object 00:00:00
Second day - Lesson 04 Build up your world
Basic Object 00:00:00
Unity Asset Store Introduction 00:00:00
Asset Management 00:00:00
Import Asset Package 00:00:00
Lesson 05 Build up your world
Demo Introduction 00:00:00
Create your own World 00:00:00
Lesson 06 Upgrade your world
Skybox 00:00:00
Light 00:00:00
Camera 00:00:00
Build up your Scene 00:00:00
Third day - Lesson 07 Real World in Unity
Physics System Introduction 00:00:00
Materials Introduction 00:00:00
Rig-body Introduction 00:00:00
Lesson 08 Make World Alive
Basic Programming knowledge 00:00:00
Program effect in the project 00:00:00
Lesson 09 Make your own world
Test 00:00:00
Build up your Scene 00:00:00
Forth day - Lesson 10 AR Technology
What’s AR 00:00:00
Popular AR SDK Introduction 00:00:00
How’s AR work 00:00:00
AR now 00:00:00
Lesson 11 Vuforia
Register and Download 00:00:00
Plugin-in SDK in Unity 00:00:00
Basic Demo Introduction 00:00:00
Lesson 12 Practice
Basic Work Flow 00:00:00
Make your own AR application with your own World 00:00:00
Test 00:00:00
Conclusion 00:00:00
Award the Students 00:00:00

Course Reviews


3 ratings
  • 5 stars3
  • 4 stars0
  • 3 stars0
  • 2 stars0
  • 1 stars0
  1. This instructor’s method of teaching is very clear as he describes each step with just the right amount of detail. I have gone back to replay certain videos when I need to refresh my memory.

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